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003: Basic Shape Modeling
Patrick Chris Black
VFX Supervisor and Film Director
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In this lesson, we focus on creating and manipulating basic shapes in Blender. You’ll learn how to model objects using primitives like cubes, spheres, and cylinders, and discover how to modify these shapes to build simple 3D models. This is the foundation of all 3D modeling, preparing you for more complex designs ahead. #ShapeModeling #BasicModeling #3DPrimitives #BlenderModeling #Beginner3D
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