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06 : Utilizing Custom Materials
Patrick Chris Black
VFX Supervisor and Film Director
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In this lecture, we explore the creation of custom materials using external design tools like Adobe Illustrator and Canva, then bring them into Blender for integration. You’ll learn how to design unique textures and patterns outside of Blender, export them effectively, and apply them to your 3D models. This approach opens up endless possibilities for personalized, high-quality materials that add depth and realism to your renders. Keywords: Custom Materials, External Texture Creation, Illustrator for 3D, Canva Textures, Importing Textures in Blender, Realistic 3D Materials, 3D Rendering Customization
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