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09 : Bottle Base Texture
Patrick Chris Black
VFX Supervisor and Film Director
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In this lecture, we focus on crafting a realistic base texture for the bottle, emphasizing its quality and transparency. You’ll learn how to enhance the bottle's reaction to light by applying appropriate texture techniques, including transparency settings, reflections, and surface imperfections. This session will help you achieve a lifelike appearance that captures the nuances of glass, making your bottle an impressive focal point in your 3D scenes. Keywords: Bottle Texturing, Realistic Glass Texture, Transparency Quality, Light Interaction, Blender Glass Shaders, Surface Imperfections, 3D Modeling Techniques
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